Design systems

Design systems your designers and engineers both use.

Components, tokens and patterns that keep a growing product consistent, documented well enough that your team keeps using them after we leave. That includes systems built on libraries like Salesforce Lightning, where the goal is to customize the least and still ship something distinct.

Sound familiar?

How we think about it

Customize the least, not the most.

Every custom component is a long-term commitment. It has to be maintained, documented and migrated every time the platform underneath changes. We keep standard components wherever they work, separate theming from structure, and customize only where the platform blocks something the product really needs.

On a multi-brand Salesforce platform, less than 1% of components were customized, which kept the path to SLDS 2 open.

What we build.

A system shaped by your product, not a generic kit.

01

Tokens and theming

Color, type and spacing as tokens, with brand themes layered on top instead of forked.

02

Component library

Components drawn from real product screens, with loading, empty and error states included.

03

Documentation

Usage guidance and examples, so the system answers questions instead of creating them.

04

Multi-brand and white-label

One product serving several brands, with the differences kept in tokens and the structure shared.

05

Platform design systems

Systems built on Salesforce Lightning and other libraries that keep upgrades possible instead of fighting them.

06

Design system reviews

A look at what you have, where it's drifting and what to consolidate first.

How we work.

01 / Inventory

Find the drift

We collect what exists in design and in code, and find where the two disagree.

02 / Foundations

Agree the tokens

Color, type and spacing tokens, agreed with your engineers before any component is drawn.

03 / Components

Build what you use

The components your product uses most, with every state documented.

04 / Adoption

Ship with it

We pair with engineers on the first screens built from the system, so it gets used, not just published.

Design systems we've built.

Systems built for real products, on the stacks those teams already ran.

Enterprise SaaS · Under 1% customized

Multi-brand Salesforce platform

A white-label design system on Salesforce Lightning (SLDS 1), documented in Figma and prepared for the move to SLDS 2.

EdTech · Built on the team's stack

Marker Learning

A shared color and type foundation behind the report editor, built on TipTap and LiveBlocks, frameworks Marker's engineers already used.

Enterprise SaaS · Inside Atlassian's system

Atlassian

A feedback tool for 19 products, designed within Atlassian's own design system.

“MUXA Design Studio is knowledgeable and has a quick turnaround time.”
Julia Gardner, Founder, Erma Systems · Verified Clutch review
$5,000
UX audit · starting price

Not ready for a project this size? Start with a two-week UX audit. It covers design consistency and how ready your UI is for a design system.

See what's in the audit →

Questions.

Do you build design systems in Figma or in code?

Both sides. We build the Figma library and work with your engineers on the coded components and tokens, so the two stay in step.

Can you work with Salesforce Lightning (SLDS)?

Yes. We built a white-label design system on SLDS 1 for a multi-brand Salesforce platform, prepared for the move to SLDS 2, with less than 1% of components customized.

Do we need a design system yet?

If you have several designers, several products or brands, or engineers rebuilding the same components, probably yes. If not, a few tokens and core components are often enough to start.

Can you review the design system we already have?

Yes. We look at what exists in design and code, where it's drifting, and what to fix or consolidate first.

How do we start?

Book a 15-minute intro call, or start with a UX audit from $5,000. If you're stuck on one problem, the 30-minute brainstorm is free.

Is your UI drifting?

Two easy ways to start. We'll tell you on the call if we're not the right fit.

Intro · 15 min

Book an intro call

Fifteen minutes to meet, see how we work, and decide if it's a fit on both sides. No deck.

Book an intro call →
On us · 30 min

Brainstorm session

Bring a UX or product-strategy problem you're stuck on. Thirty minutes of human brains, no pitch.

Schedule a brainstorm →